public class GraphicTimer
extends java.lang.Object
sync method in the game loop with the desired
frame-rate
Adapted from http://www.java-gaming.org/index.php?topic=22933.5| Constructor and Description |
|---|
GraphicTimer() |
| Modifier and Type | Method and Description |
|---|---|
void |
sync(int fps)
Periodic call to this method in the main loop
insures a constant frame-rate.
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